Arknights Endfield Weapons
Last updated:
May 21, 2025 9:48 AM
Arknights Endfield Weapons Overview
In Arknights: Endfield, the weapon system is integral to shaping each Operator's combat style and effectiveness. Each Operator is restricted to a single weapon type, which defines their attack range, damage type, and role in battle. Understanding the nuances of each weapon category is essential for optimizing team composition and strategy. Weapons can be obtained through the Arsenal Exchange using specific in-game currencies. Once acquired, weapons can be upgraded to improve their stats and unlock additional abilities. Upgrading involves using materials like T-Creds, Arms Inspector Kits, and Cast Dies. At higher levels, weapons can undergo "Tuning," which increases their maximum level and enhances their skills.
By mastering the weapon system in Arknights: Endfield, players can enhance their strategic depth and adaptability, ensuring their Operators are well-equipped to handle the diverse challenges presented throughout the game.
Rarity
Type
Tags

Abraxas
Rarity: 6✦
Type: Great Sword
Hitting the enemy with Final Strike also reduces their DEF by 39% for 10s. Effect cannot stack. For this duration, if the wielder is the controlled operator, Final Strike also deals 25% more Stagger to the said enemy.
ATK: +490
STR: +90
ATK: +45%

Cerulean Resonance
Rarity: 6✦
Type: Sword
Casting a battle skill restores 26 SP and gives ATK +22% for 12s. Effect can only trigger once every 12s.
ATK: +423
Main ATR: +63
Crit Rate: +30%

Chivalric Virtues
Rarity: 6✦
Type: Orbiter
Increases Electric Burst DMG dealt by 270% and restores 28 SP. Effect can only trigger once every 3s.
ATK: +445
INT: +90
Electric DMG: +50%

Clannibal
Rarity: 6✦
Type: Guns
Inflicting Combust to the enemy gives the wielder ATK +144.0% for 10s. Effect cannot stack.
ATK: +401
STR: +90
Heat DMG: +50%

Detonation Unit
Rarity: 6✦
Type: Orbiter
Corrosion lasts 50% longer and reduces enemy DEF by another 43%.
ATK: +490
WILL: +90
Nature DMG: +50%

Former Finery
Rarity: 6✦
Type: Great Sword
HP Treatment provided by the wielder further restores 9% of wielder's Max HP and grants ATK +18% for 10s to the target. Effect can only trigger once for each operator every 30s.
ATK: +423
Main ATR: +63
Ultimate gain eff.: +68%

Heart's Content
Rarity: 6✦
Type: Sword
Casting the ultimate also increases the Physical DMG dealt by the wielder by 221.8% for 15s.
ATK: +445
AGI: +90
Crit DMG: +90%

Home Longing
Rarity: 6✦
Type: Guns
Casting the same battle skill again gives All Damage +120% for the duration of the battle skill.
ATK: +445
Main ATR: +63
ATK: +45%

JET
Rarity: 6✦
Type: Polearm
The wielder's next battle skill or ultimate deals 154.6% more Electric DMG during casting. Effect can only trigger once every 10s.
ATK: +445
WILL: +90
Electric DMG: +50%

Mountain Bearer
Rarity: 6✦
Type: Polearm
Knocking Dow, Lifting or Knocking Back an enemy also applies a mark to the enemy for 10s (effect cannot stack). When the same wielder hits a marked enemy with Final Strike, consume the mark and multiply the damage dealt by 13..
ATK: +534
AGI: +90
Crit Rate: +30%

Oblivion
Rarity: 6✦
Type: Orbiter
Target hit by the combo skill suffers Arts Resist -28.0%. Triggering the combo skill also gives the wielder ATK +21.0%. Duration: 15s. Effect can only trigger once every 18s.
ATK: +423
Main ATR: +63
Ultimate gain eff.: +68%

The Fifth Heirloom
Rarity: 6✦
Type: Sword
Triggering an Arts Burst gives the wielder ATK +27.0% and Critical Rate +6.0% for 30s. Trigger CD: 1s. Max stacks: 4 (each stack has its own duration).
ATK: +445
INT: +90
Basic DMG: +69%

Thunderberge
Rarity: 6✦
Type: Great Sword
For every enemy hit with any skill, Physical DMG dealt by the wielder is increased by another 40.0% for 10s. Max stacks: 10 (each stack has its own duration).
ATK: +445
STR: +90
ATK: +69%

Torrent
Rarity: 6✦
Type: Sword
Increases Physical DMG dealt to Vulnerable enemies by 80.0%. Increases Physical DMG dealt to Lifted, Knocked Down, and Knocked Back enemies by another 40.0%.
ATK: +423
AGI: +90
Physical DMG: +50%

Vortex of Talos
Rarity: 6✦
Type: Polearm
Casting battle skills restores 21 SP and resets 27% of the wielder's combo skill CD. Effect can only trigger once every 12s.
ATK: +445
Main ATR: +63
ATK: +45%

Wedge
Rarity: 6✦
Type: Guns
Scoring a critical hit gives the wielder All Arts DMG +22.9% for 10s. Max stacks: 5 (each stack has its own duration).
ATK: +490
INT: +90
Crit Rate: +30%

Chimeric Justice
Rarity: 5✦
Type: Polearm
Making enemies Vulnerable gives the wielder ATK +20.2% for 30s. Max stacks: 5 (each stack has its own duration).
ATK: +369
AGI: +90
Physical DMG: +50%

Exemplar
Rarity: 5✦
Type: Great Sword
Lifting the enemy also deals 700.6% ATK of Physical DMG
ATK: +369
STR: +90
Physical DMG: +50%

Finishing Call
Rarity: 5✦
Type: Great Sword
HP Treatment provided by the wielder further restores 13% of wielder's Max HP to the target. Effect can only trigger once for each operator every 30s.
ATK: +406
WILL: +90
HP: +90%

Fortmaker
Rarity: 5✦
Type: Sword
Increases Physical DMG dealt to Vulnerable enemies by 62.2%.
ATK: +351
AGI: +90
Crit Rate: +30%

Monaihe
Rarity: 5✦
Type: Orbiter
Each enemy hit by the combo skill restores HP equal to (160 + Will x 1.5) to every operator on the field.
ATK: +369
WILL: +90
Nature DMG: +50%

Never Dull
Rarity: 5✦
Type: Great Sword
Hitting enemies with Final Strike also reduces their Physical RES by 22.4% for 10s. Effect cannot stack.
ATK: +351
STR: +90
ATK: +45%

Opus: Etch Figure
Rarity: 5✦
Type: Orbiter
After dealing Cryo Infliction to the enemy, the wielder gains ATK +64.5% for 10s. If the wielder deals Cryo Burst or Solification, the wielder gains ATK +112.9% instead. These effects cannot stack with each other.
ATK: +380
WILL: +90
Cryo DMG: +50%

Opus: Stress
Rarity: 5✦
Type: Guns
Scoring a critical hit with a skill gives the wielder ATK +48.0% for 10s. Max stacks: 5 (each stack has its own duration).
ATK: +406
AGI: +90
Crit DMG: +90%

Rational Farewell
Rarity: 5✦
Type: Guns
Successfully triggering an Arts Reaction restores HP equal to (287 + Will x 2.7) to the wielder and resets combo skill CD. Effect can only trigger once every 30s.
ATK: +369
STR: +90
ATK: +45%

Rock Auger
Rarity: 5✦
Type: Polearm
Casting combo skills gives the wielder All Damage +131.3% during the casting of the next battle skill.
ATK: +358
WILL: +90
Arts DMG: +50%

Sculptor of Time
Rarity: 5✦
Type: Guns
Casting the ultimate gives the wielder All Damage +139.7% for 15s.
ATK: +369
INT: +90
Crit Rate: +30%

Stanza of Memorials
Rarity: 5✦
Type: Orbiter
Hitting enemies with Final Strike also reduces their Heat RES by 26.9% for 10s. Effect cannot stack.
ATK: +388
INT: +90
Heat DMG: +50%

Sundering Steel
Rarity: 5✦
Type: Sword
Knocking Back the enemy also deals 350% ATK of Physical DMG and 27 Stagger.
ATK: +332
AGI: +90
ATK: +45%

Thermite Cutter
Rarity: 5✦
Type: Sword
Arts Burst DMG +252.0%.
ATK: +369
INT: +90
Crit DMG: +90%

Umbral Torch
Rarity: 5✦
Type: Sword
Triggering an Arts Burst gives the wielder ATK +25.2% for 30s. Trigger CD: 1s. Max stacks: 4 (each stack has its own duration).
ATK: +388
INT: +90
Arts DMG: +50%

Valiant
Rarity: 5✦
Type: Polearm
Scoring a critical hit with a skill restores 19 Ultimate Energy and gives ATK +35% for 10s to the wielder. Effect can only trigger once every 15s.
ATK: +406
AGI: +90
Crit Rate: +30%

Wild Wanderer
Rarity: 5✦
Type: Orbiter
Triggering an Arts Burst gives the wielder Critical Rate +16.8% for 30s. Trigger CD: 1s. Max stacks: 4 (each stack has its own duration).
ATK: +362
INT: +90
Electric DMG: +50%

Aggeloslayer
Rarity: 4✦
Type: Polearm
Hitting an enemy with a battle skill gives ATK +37.6% for 15s. Effect cannot stack.
ATK: +276
WILL: +63
ATK: +32%

Contigent Measure
Rarity: 4✦
Type: Sword
Hitting an enemy with a battle skill gives ATK +37.6% for 15s. Effect cannot stack.
ATK: +307
AGI: +63
Physical DMG: +35%

Florescent Roc
Rarity: 4✦
Type: Orbiter
Hitting an enemy with a battle skill gives ATK +37.6% for 15s. Effect cannot stack.
ATK: +307
AGI: +63
ATK: +32%

Grand Finale
Rarity: 4✦
Type: Sword
Casting combo skills gives ATK +58.8% for 15s. Effect cannot stack.
ATK: +291
INT: +63
ATK: +32%

Howling Guard
Rarity: 4✦
Type: Guns
Hitting an enemy with a battle skill gives ATK +37.6% for 15s. Effect cannot stack.
ATK: +307
STR: +63
ATK: +32%

Hypernova Auto
Rarity: 4✦
Type: Orbiter
When HP is above 80%, ATK +47.0%.
ATK: +291
INT: +63
Arts DMG: +35%

Industry 0.1
Rarity: 4✦
Type: Great Sword
Hitting an enemy with a battle skill gives ATK +37.6% for 15s. Effect cannot stack.
ATK: +307
STR: +63
ATK: +32%

Long Road
Rarity: 4✦
Type: Guns
Hitting an enemy with a battle skill gives ATK +37.6% for 15s. Effect cannot stack.
ATK: +276
INT: +63
Arts DMG: +35%

Oathborn
Rarity: 4✦
Type: Great Sword
When the wielder is the controlled character, hitting an enemy with Final Strike restores 5.2% Max HP to self.
ATK: +337
WILL: +63
HP: +63%

Pathfinder's Beacon
Rarity: 4✦
Type: Polearm
When HP is above 80%, ATK +47.0%.
ATK: +307
AGI: +63
ATK: +32%

Darhoff 7
Rarity: 3✦
Type: Great Sword
This Weapon has no passive effect.
ATK: +267
STR: +63
ATK: +52

Jiminy 12
Rarity: 3✦
Type: Orbiter
This Weapon has no passive effect.
ATK: +242
INT: +9
ATK: +52

Opero 77
Rarity: 3✦
Type: Polearm
This Weapon has no passive effect.
ATK: +254
WILL: +63
ATK: +52

Peco 5
Rarity: 3✦
Type: Guns
This Weapon has no passive effect.
ATK: +242
STR: +63
ATK: +52

Tarr 11
Rarity: 3✦
Type: Sword
This Weapon has no passive effect.
ATK: +254
AGI: +63
ATK: +52